A downloadable Playbook

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A fully-featured Playbook for Masks: A New Generation, including player and GM advice and recommended moves from other Playbooks. The Hunter was hurt by something or someone, and now they're trying everything they can to stop that hurt from happening to other people as well.  Within the fiction, this is manifested as becoming a monster-hunting superhero, armed with powers of the night and a drive to face down the things that go bump in the night. At the end of the day, though, they're just another teenager who doesn't want anyone to have to hurt like they hurt.

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The Hunter.pdf 99 kB

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